"The Realm of Zoronmore, 1,000 years ago, witnessed the clash of two warring kingdoms—one under the red flag and the other under the yellow flag. They ravaged each other's lands with no end in sight. Both Generals, weary of the conflict, decided to settle the war through a strategic game on the battlefield. This Duel of Wits, known as 'WITS QUEST,' was a engaging strategy game enjoyed by soldiers from both kingdoms in their leisure time. The game unfolded with both Generals' men observing. The kingdom under the red flag emerged victorious, and both armies returned home to convey the news to their respective Kings.
However, this outcome did not sit well with the Kings, each determined to annihilate the other in war. Consequently, both monarchs chose to arrest and hang their Generals for insubordination and defiance of the crown. The gruesome display of the hanged Generals in each kingdom enraged the armies and citizens, prompting a collective uprising in both countries to seize power and establish a democratic republic. The sacrifice of the Generals galvanized the minds of the people, leading to an era of peace.
Over the past 1,000 years, the story of the Wits Quest game has been passed down from generation to generation as the game that halted a war and sparked a revolution. It became the 'power to the people' game. Today, whenever individuals face conflicts or disagreements, they simply engage in the people's game of Wits Quest to determine the winner of their dispute. This practice gained such popularity that the game is now played in all realms of Shalconi, and there is an annual Wits Quest tournament at the Tournament Tower in all Realms."